Webcrossing was a pioneer; it was Web 2.0 when there barely was a web.
Back in 1995, Webcrossing was born as a product from a software group named Lundeen and Associates, headed by Tim Lundeen, a brilliant developer with a track record of success with mass market software. Tim was the lead developer for Apple's port of Microsoft Works.
Since the beginning Webcrossing has been about user-generated content and "the participatory web," providing industrial strength forum software to big-name companies. It has been lauded for its extreme customizability and flexibility, and its ability to support large sites. (A single discussion on CNN once generated a quarter million posts during a US Presidential race and Webcrossing didn't blink.)
Since then, Webcrossing has grown and evolved into forum software, content management, social networking, and more. It's a multi-protocol server (http, smtp, pop, imap, nntp, ftp) tightly integrated with an object-oriented NoSQL database. There are dozens of plugins and a web application development platform with built in content and user objects that can save tons of development time. In reality, Webcrossing can actually be just about anything you can dream up.
Which explains why you may never have heard of it. It's a difficult product to market, to categorize, to explain in an elevator pitch.
And that's where we come in. Some of us are employees of Bayspire, the current exclusive licensee for Webcrossing support, service, and sales. Some of us are independent developers with a lot of Webcrossing experience. All of us share an unbridled enthusiasm for the Webcrossing platform, and we are are dying to tell you just what we think is so cool about it.
So let's get started, and we'll give you the grand tour of Webcrossing. Soon you'll know why WebX Rox!
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